Conference Proceedings

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Lynch, R., D’Arcy, S., (2018) ‘Blended Learning: First-Year Experiences & The Sound of Silence’, Irish Learning Technology Association (ILTA), Carlow IT.
Lynch, R., Mallon, B., Connolly, C., (2016) ‘The Challenge of Telling Century-Old Tales: Insights into Plunkett’s Pages, the 1916 Easter Rising Alternate Reality Game’, Irish Learning Technology Association (ILTA),Law Society, Dublin.
Lynch, R., Mallon, B., Connolly, C., (2016) ‘Reconstructing Century-Old Stories for the Digital Age: a case study of a 1916 Easter Rising Alternate Reality Game’, 3rd International Irish Narrative Inquiry Conference, NUI Galway.
Lynch, R., Mallon, B., Connolly, C., (2014) ‘Revisiting History: Using Alternate Reality Games to Tell a Century‐old Tale’, 8th European Conference on Game Based Learning (ECGBL). Berlin, Germany.
Lynch, R., Mallon, B., Connolly, C., (2014) ‘Revisiting History: Lessons from Plunkett’s Pages, a case study of the 1916 Easter Rising Alternate Reality Games, 45th International Simulation & Gaming Association (ISAGA) Conference. Dornbirn, Austria.
Lynch, R., Mallon, B., Nolan, K., (2012) ‘Deciphering The Puppetmaster Enigma: Criteria For Evaluating Alternate Reality Games’, 43rd International Simulation & Gaming Association (ISAGA) Conference. Cluj-Napoca, Romania.

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